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This page demonstrates Witch's Basic Tech in Dragon Marked For Death.
If you are looking for other details about Witch, please see the following subpages:
- Witch Overview
- Witch/Attacks & Abilities
- Witch/Elemental Contracts
- Witch/Advanced Tech
- Witch/Recommended Builds
Spells & Incantations Quick Reference[]
The following tables show various effect information and button inputs for Spells and Incantations.
Spell | Button Input | Graphic | Memorization Method |
---|---|---|---|
Fail | Incorrect Input | ‒ | ‒ |
Power-Up | B X B X B X B X | ↑ ↑ ↑ ↑ Rise from B. | |
Condense (Tomes only) | Y B X B A B | ↘︎ ↓ ↙ Concentrated to B. | |
Homing | B Y B X B A | ↖︎ ↑ ↗ Diffused from B. | |
Wind | Y Y Y Y | Y button (left face button) for Super Famicom Controller is green. | |
Ice | X X X X | X button (up face button) for Super Famicom Controller is blue. | |
Fire | A A A A | A button (right face button) for Super Famicom Controller is red. | |
Thunder | B B B B | B button (bottom face button) for Super Famicom Controller is yellow. | |
Heal (Tomes only) | B Y X A B | Turn clockwise. | |
Regen (Foci only) | |||
Cure Ailment (Foci only) | B A X Y B | Turn counter-clockwise. | |
Shine | X Y X A | ↙ ↘ Light shines from above to the sides. | |
Levitate | Y A | → Horizontal platform. | |
STR UP (Focus only) | Regen + A A A A | Color for STR in DMFD is red (A). | |
AGI UP (Focus only) | Regen + B B B B | Color for AGI in DMFD is yellow (B). | |
INT UP (Focus only) | Regen + X X X X | Color for INT in DMFD is blue (X). | |
PIE UP (Focus only) | Regen + Y Y Y Y | Color for PIE in DMFD is green (Y). |
Spell | Notes |
---|---|
Fail | Witch flinches and 3 blue orbs fly out of her Weapon. Deals low damage. Damage scales with the INT and M.ACC stats. |
Power-Up | Increases the "power" of spells by 1 Level. |
Condense (Tomes only) | Modifies the current Spell with the ability to hit enemies multiple times. The appearance is usually concentrated instead of spread out. |
Homing | Modifies the current Spell with the ability to chase enemies. (Note: This depends on the Witch's current DIRECTION and DISTANCE from the enemies.) |
Wind | Modifies the current Spell into the Wind element. |
Ice | Modifies the current Spell into the Ice element. |
Fire | Modifies the current Spell into the Fire element. |
Thunder | Modifies the current Spell into the Thunder element. |
Heal (Tomes only) | Heals herself AND any allies currently within her hitbox. |
Regen (Foci only) | Gradually heals her AND any allies currently within her hitbox over the course of a few seconds. Heals every 2 seconds. |
Cure Ailment (Foci only) | Cures any negative ailments that are on the Witch AND any allies currently within her hitbox. (Note: If Witch has the Paralysis ailment, she cannot cast this spell due to its effect of disabling attacks, including spellcasting.)
|
Shine | Summons a light to illuminate a small radius around her for 30 seconds.
|
Levitate | Summons a light platform that elevates her off the ground for 10 seconds. |
STR UP (Focus only) | Temporary PIE + 15% boost for Witch AND any allies currently within her hitbox. |
AGI UP (Focus only) | Temporary INT + 15% boost for Witch AND any allies currently within her hitbox. |
INT UP (Focus only) | Temporary STR + 15% boost for Witch AND any allies currently within her hitbox. |
PIE UP (Focus only) | Temporary AGI + 15% boost for Witch AND any allies currently within her hitbox. |
Attack Magic[]
Magic Bullets[]
Magic Bullet all spells demo
Level 99 Witch with Wind Book +1, Magic Earring, and Ring of Magic<a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/E3Vq7JDC6U">pic.twitter.com/E3Vq7JDC6U</a>— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1557004560786665477?ref_src=twsrc%5Etfw">August 9, 2022</a>
Witch can fire basic Magic Bullets forward.
- The damage is low and the range is short, but it can be used without chanting or additional attributes by pressing Y, and can be effective in emergencies.
- Even when casting Power-Up or imbuing with Homing or Condense properties, the damage is still poor and it loses the advantage of short preparation time, so it is not recommended.
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | Fires 1 bullet in a straight line directly forward. | Fires 5 bullets in a scattering trajectory directly forward. | Fires 6 bullets directly forward in a more concentrated scattering trajectory. |
Homing | Fires 3 bullets with chasing effects. | Fires 6 bullets with chasing effects. | Fires 8 bullets with chasing effects. |
Condense | Fires a bullet in a straight line straight ahead. Has piercing properties. | Fires a large ball in a straight line directly forward. Has piercing properties. | Fires a giant ball in a straight line directly forward. Has piercing properties. |
Wind Magic[]
Wind Magic all spells demo
Level 99 Witch with Wind Book +1, Magic Earring, and Ring of Magic<a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/inTvkb1OdP">pic.twitter.com/inTvkb1OdP</a>— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1557004924030164993?ref_src=twsrc%5Etfw">August 9, 2022</a>
After imbuing Wind attributes, you can deal Wind Magic damage, which has a chance to inflict Confusion.
- Normal: The trajectory is a parabolic shape, and it is generally used to attack enemies in front of or above Witch.
- Homing: Generates up to 3 tornadoes at the same time. Once generated, the tornadoes do not change position and may be dodged by enemies, but work well against enemies that cannot move.
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | Fires 3 small tornadoes forward that move upwards in a parabolic shape. Can penetrate enemies and terrain. | Fires 6 small tornadoes forward that move upwards in a parabolic shape. Can penetrate enemies and terrain. | Fires 7 small tornadoes forward that move upwards in a parabolic shape. Can penetrate enemies and terrain. |
Homing | Generates 1 small tornado at each enemy's position in front of Witch, dealing multiple damage to enemies. Can penetrate enemies and terrain. | Generates 1 medium tornado at each enemy position in front of Witch, dealing multiple damage to enemies. Can penetrate enemies and terrain. | Generates 1 large tornado at the position of each enemy in front of Witch, dealing multiple damage to enemies. Can penetrate enemies and terrain. |
Condense | Generates 1 small tornado around Witch, dealing multiple damage to enemies. Can penetrate enemies and terrain. | Generates 1 large tornado around Witch, dealing multiple damage to enemies. Can penetrate enemies and terrain. | Generates a large tornado around Witch, after which the tornado moves forward, dealing multiple damage to enemies. Can penetrate enemies and terrain. |
Ice Magic[]
Ice Magic all spells demo
Level 99 Witch with Wind Book +1, Magic Earring, and Ring of Magic<a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/oagQ3E1v1B">pic.twitter.com/oagQ3E1v1B</a>— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1557005307867709442?ref_src=twsrc%5Etfw">August 9, 2022</a>
After imbuing Ice attributes, you can deal Ice Magic damage, which has a chance to inflict Frostbite.
- Normal: Depends on specific distances to deal maximum damage.
- Homing: Takes a certain amount of time to generate. Unlike Fire and Thunder magic, it can pierce through enemies. However, it may target undesired enemies, making it difficult to handle a large number of enemies.
- Condense: Has fairly high instantaneous power, but you need to consider the terrain.
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | Fires 1 ice block in a straight line directly forward, which stays at a certain distance for a while. Deals multiple damage to the enemy, then shatters and shoots 4 pieces obliquely. Ice and debris can penetrate enemies and terrain. | Fires 1 ice block in a straight line directly forward, which stays at a certain distance for a while. Deals multiple damage to the enemy, then shatters and shoots 8 pieces obliquely. Ice and debris can penetrate enemies and terrain. | Basically the same as Power-Up 1, but with increased power and distance. The rule of thumb is that the ice block launches to the edge of the farthest camera zoom. |
Homing | Summons 5 ice spikes above Witch, which chase the nearest enemy. It is affected by terrain. | Summons 10 ice spikes above Witch, which chase the nearest enemy. It is affected by terrain. | Summons 12 ice spikes above Witch, which chase the nearest enemy. It is affected by terrain. |
Condense | Summons an iceberg in the air, which smashes down until it hits terrain. | Summons a large iceberg in the air, which smashes down, then shatters into more icebergs after hitting terrain, spreading horizontally. | Basically the same as Power-Up 1, but with increased power. |
Fire Magic[]
Fire Magic all spells demo
Level 99 Witch with Wind Book +1, Magic Earring, and Ring of Magic<a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/HtvggkplDA">pic.twitter.com/HtvggkplDA</a>— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1557005632280346624?ref_src=twsrc%5Etfw">August 9, 2022</a>
After imbuing Fire attributes, you can deal Fire Magic damage, which has a chance to inflict Burn.
- Normal: Has a very small gap in the area in front of Witch (think "Donut Hole"), so it may be difficult to land a hit when too close to the enemy in this state.
- Homing: Moves slowly and is best used when very close to enemies.
- Condense: Is blocked by terrain and has a very dispersed range, suitable for use in open areas or for attacking enemies in the air.
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | Fires 2 flame waves in a straight line directly forward. Can penetrate enemies and terrain. | Fires 4 large flame waves in a straight line directly forward. Can penetrate enemies and terrain. | Fires 6 large flame waves in a straight line directly forward. Can penetrate enemies and terrain. |
Homing | Summons 1 small fireball that moves slowly and chases enemies, dealing multiple damage. | Summons 1 medium fireball that moves slowly and chases enemies, dealing multiple damage. Longer duration. | Summons 1 large fireball that moves slowly and chases enemies, dealing multiple damage. Longer duration. |
Condense | Summons 3 small meteorites falling diagonally from the sky that can penetrate enemies, but get destroyed when hitting terrain. | Summons 4 small meteorites falling diagonally from the sky that can penetrate enemies, but get destroyed when hitting terrain. | Summons 5 small meteorites falling diagonally from the sky that can penetrate enemies, but get destroyed when hitting terrain. |
Thunder Magic[]
Thunder Magic all spells demo
Level 99 Witch with Wind Book +1, Magic Earring, and Ring of Magic<a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/XB5e8KYb3B">pic.twitter.com/XB5e8KYb3B</a>— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1557006022610669568?ref_src=twsrc%5Etfw">August 9, 2022</a>
After imbuing Thunder attributes, you can deal Thunder Magic damage, which has a chance to inflict Paralysis.
- Normal: Needs to be cast at a specific distance to land a successful hit.
- Homing: Has high total damage, large range, and can pierce through enemies and terrain. It is very effective against both individual and group enemies.
- Condense: Fires very quickly, but the orbit is highly randomized. It is best used when very close to enemies, dealing high damage.
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | Drops 1 lightning bolt at a certain distance ahead. Can penetrate enemies and terrain. | Drops 4 lightning bolts at a certain distance ahead. Can penetrate enemies and terrain. | Drops 5 thicker lightning bolts at a certain distance ahead. Can penetrate enemies and terrain. |
Homing | Summons 3 small electric orbs that move back and forth around enemies, dealing multiple damage. Can penetrate enemies and terrain. | Summons 5 medium-sized orbs that move back and forth around enemies, dealing multiple damage. Can penetrate enemies and terrain. | Summons 5 large electric orbs that move back and forth around enemies, dealing multiple damage. Can penetrate enemies and terrain. |
Condense | Emits 3 electric currents forward, with irregular angles and trajectories. Can penetrate enemies and terrain. | Emits 6 electric currents forward, with irregular angles and trajectories. Can penetrate enemies and terrain. | Emits 7 electric currents forward, with irregular angles and trajectories. Can penetrate enemies and terrain. |
Restorative Magic[]
Heal (Tome only)[]
<a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> Healing Magic all spells demo level 100 Witch with Water book +3, Necklace of Magic, Necklace of Magic. Feat: <a href="https://twitter.com/cptredder?ref_src=twsrc%5Etfw">@cptredder</a> <a href="https://t.co/45AAJnM5J9">pic.twitter.com/45AAJnM5J9</a>
— Tornado Fang (@Tornado_Fang) <a href="https://twitter.com/Tornado_Fang/status/1557023014822170624?ref_src=twsrc%5Etfw">August 9, 2022</a>
Spell | Button Input | Graphic | Memorization Method | Notes |
---|---|---|---|---|
Heal (Tomes only) | B Y X A B | Turn clockwise. | Heals herself AND any allies currently within her hitbox. |
Heal restores health to Witch and nearby allies. It can be cast only with Tomes.
- Power-Up: Only affects the health recovery multiplier.
- Normal: Generates a small, quickly disappearing healing area at the caster's current position, restoring health to any player and friendly NPC that comes into contact with the area.
- Homing: Generates multiple healing areas that automatically chase all players and friendly NPCs within a certain range. Restores health once after contact.
- Condense: Creates a large healing area that lasts for a period of time in front of the caster, restoring health to all players and friendly NPCs that touch the spell, up to 4 times.
Health Points Recovery = (Caster's PIE + Target's VIT) * 0.25 * Healing Motion Value
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | 200% or 2 | 500% or 5 | 550% or 5.5 |
Homing | 200% or 2 | 400% or 4 | 440% or 4.4 |
Condense | 100% or 1 | 200% or 2 | 220% or 2.2 |
Regen (Focus only)[]
Spell | Button Input | Graphic | Memorization Method | Notes |
---|---|---|---|---|
Regen (Foci only) | B Y X A B | Turn clockwise. | Gradually heals her AND any allies currently within her hitbox over the course of a few seconds. Heals every 2 seconds. |
Regen continuously recovers health for Witch and any nearby allies. It heals every 2 seconds. It can be cast only with Foci.
- Power-Up: The duration of the effect is extended.
- Normal: Generates a small, quickly disappearing healing area at the caster's current position, applying Regen to any player and friendly NPC that comes into contact with the area.
- Homing: Generates multiple Regen areas that automatically chase all players and friendly NPCs within a certain range.
- Condense: Not possible.
Cure Ailment (Focus only)[]
Spell | Button Input | Graphic | Memorization Method | Notes |
---|---|---|---|---|
Cure Ailment (Foci only) | B A X Y B | Turn counter-clockwise. | Cures any negative ailments that are on the Witch AND any allies currently within her hitbox. (Note: If Witch has the Paralysis ailment, she cannot cast this spell due to its effect of disabling attacks, including spellcasting.)
|
Cure Ailment removes any negative Status Ailments that are on Witch and any nearby allies. It can be cast only with Foci.
- Power-Up: Grants a temporary Status Ailment resistance boost to the Witch and any nearby allies.
- Normal: Generates a small, quickly disappearing healing area at the caster's current position, applying Cure Ailment to any player and friendly NPC that comes into contact with the area.
- Homing: Generates multiple Cure Ailment areas that automatically chase all players and friendly NPCs within a certain range.
- Condense: Not possible.
Status Boost (STR, AGI, PIE, and INT)[]
Flies ft. <a href="https://twitter.com/Tornado_Fang?ref_src=twsrc%5Etfw">@Tornado_Fang</a><a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;amp;amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/DMFD?src=hash&amp;amp;amp;ref_src=twsrc%5Etfw">#DMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;amp;amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/dbwmDKPriu">pic.twitter.com/dbwmDKPriu</a>
— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1537647939048263680?ref_src=twsrc%5Etfw">June 17, 2022</a>
Spell | Button Input | Graphic | Memorization Method | Notes |
---|---|---|---|---|
STR UP (Focus only) | Regen + A A A A | Color for STR in DMFD is red (A). | Temporary PIE + 15% boost for Witch AND any allies currently within her hitbox. | |
AGI UP (Focus only) | Regen + B B B B | Color for AGI in DMFD is yellow (B). | Temporary INT + 15% boost for Witch AND any allies currently within her hitbox. | |
INT UP (Focus only) | Regen + X X X X | Color for INT in DMFD is blue (X). | Temporary STR + 15% boost for Witch AND any allies currently within her hitbox. | |
PIE UP (Focus only) | Regen + Y Y Y Y | Color for PIE in DMFD is green (Y). | Temporary AGI + 15% boost for Witch AND any allies currently within her hitbox. |
When imbuing an Element into a Regen spell, you can unleash Status Boost spells, which increases the target's corresponding stat value by 15% (max. +15).
- Power-Up: Increases duration only. It does not increase the stat bonus.
- The time duration is affected by Witch's PIE value.
- Normal: Creates a small magic circle that quickly disappears at the caster's current position, giving the stat boost to all players and friendly NPCs that come into contact with the magic circle.
- Homing: Generates multiple magic circles that automatically chase all players and friendly NPCs within a certain range.
- Condense: Not possible.
Support Magic[]
Levitate[]
Spell | Button Input | Graphic | Memorization Method | Notes |
---|---|---|---|---|
Levitate | Y A | → Horizontal platform. | Summons a light platform that elevates her off the ground for 10 seconds. |
The Levitate spell can be cast only on the ground, creating a floating platform in Witch's current position that only she can stand on. If you jump or move away from the floating platform, it will disappear. The spell command is simple, can be made quickly, and can be used in many situations (navigating stages, dodging Boss attacks, etc.).
- It can last for 10 seconds without falling off the floating platform. If you cast it again while standing on the floating platform, you can extend its time.
- In Boss battles, standing on a floating platform can allow Witch to safely chant Incantations.
- It takes a little bit of time for the platform to fully elevate.
- If cast in the air, or when in contact with a wall, the spell will have no effect.
- Only the player who made it can use it. Other players in multiplayer cannot interact with the floating platform.
Shine[]
For 30 seconds, the Shine spell makes your surroundings bright while attracting the Aggro of your enemies.
- It is used in the dark areas of some levels. It can illuminate your surroundings without the need for Items or equipment with the "Night Vision" effect.
- Its main use in multiplayer is to attract Aggro, letting enemies attack the Witch first to protect vulnerable teammates.
- Using it in places with a large number of enemies can result in a lot of attacks against you. You need to consider your own health and Incantation speed to decide whether to use it.