The Witch (魔女 Majo, Witch) is the 4th of the 6 classes in Dragon Marked For Death. Her head bears the Dragon Scar, allowing her hair to manifest Atruum and give her access to a wide variety of spells ranging from elemental attacks to healing. She is known as "The Last Magician".
Note: Some of the images and information on this article and related articles are courtesy of the related DMFD Chinese Wiki page.
If you are looking for specific details about Witch, please see the Quick References or view the following subpages:
- Witch/Attacks & Abilities
- Witch/Elemental Contracts
- Witch/Basic Tech
- Witch/Advanced Tech
- Witch/Recommended Builds
Quick References[]
The following sections show important information for players of this character.[1]
Hit!! Count Calculation[]
The following table shows the minimum amount of AGI over the enemy's AGI that you need for a higher Hit!! count and the damage multiplier for that Hit!! count. Note that this only applies for Tomes with the effect "Deals physical damage".
Weapon | Hit!! Count | AGI over Enemy AGI | Damage Multiplier |
---|---|---|---|
Tome | 2 Hit!! | 5 AGI | 1.5 |
3 Hit!! | 15 AGI | 1.8 | |
4 Hit!! | 25 AGI | 2.03 | |
5 Hit!! | 35 AGI | 2.25 | |
6 Hit!! | 45 AGI | 2.47 |
Attack Values & Dragon Power (DP) Gain[]
The following table shows various attacks and their Motion Values and how much Dragon Power (DP) you can gain from them depending on the spell.
- Having a matching Contract gives 1.2x DP.
Movement Speed[]
The following table shows Witch's movement speed in certain situations compared to Empress.
Situation | Movement Speed |
---|---|
VS. Empress | 103.5% |
Status Calculation[]
Final Status = Base Status + (Growth Rate * Level) + Equipment Status
The following tables show the Growth Rates for Witch and her Base Status values per Level.
Witch | STR | AGI | INT | VIT | LUC | PIE |
---|---|---|---|---|---|---|
Growth Rate | 10% | 30% | 40% | 20% | 20% | 30% |
Lv | STR | AGI | INT | VIT | LUC | PIE |
---|---|---|---|---|---|---|
1 | 3 | 6 | 7 | 4 | 5 | 5 |
2 | 3 | 6 | 7 | 4 | 5 | 5 |
3 | 3 | 6 | 8 | 4 | 5 | 5 |
4 | 3 | 7 | 8 | 4 | 5 | 6 |
5 | 3 | 7 | 9 | 5 | 6 | 6 |
6 | 3 | 7 | 9 | 5 | 6 | 6 |
7 | 3 | 8 | 9 | 5 | 6 | 7 |
8 | 3 | 8 | 10 | 5 | 6 | 7 |
9 | 3 | 8 | 10 | 5 | 6 | 7 |
10 | 4 | 9 | 11 | 6 | 7 | 8 |
11 | 4 | 9 | 11 | 6 | 7 | 8 |
12 | 4 | 9 | 11 | 6 | 7 | 8 |
13 | 4 | 9 | 12 | 6 | 7 | 8 |
14 | 4 | 10 | 12 | 6 | 7 | 9 |
15 | 4 | 10 | 13 | 7 | 8 | 9 |
16 | 4 | 10 | 13 | 7 | 8 | 9 |
17 | 4 | 11 | 13 | 7 | 8 | 10 |
18 | 4 | 11 | 14 | 7 | 8 | 10 |
19 | 4 | 11 | 14 | 7 | 8 | 10 |
20 | 5 | 12 | 15 | 8 | 9 | 11 |
21 | 5 | 12 | 15 | 8 | 9 | 11 |
22 | 5 | 12 | 15 | 8 | 9 | 11 |
23 | 5 | 12 | 16 | 8 | 9 | 11 |
24 | 5 | 13 | 16 | 8 | 9 | 12 |
25 | 5 | 13 | 17 | 9 | 10 | 12 |
26 | 5 | 13 | 17 | 9 | 10 | 12 |
27 | 5 | 14 | 17 | 9 | 10 | 13 |
28 | 5 | 14 | 18 | 9 | 10 | 13 |
29 | 5 | 14 | 18 | 9 | 10 | 13 |
30 | 6 | 15 | 19 | 10 | 11 | 14 |
31 | 6 | 15 | 19 | 10 | 11 | 14 |
32 | 6 | 15 | 19 | 10 | 11 | 14 |
33 | 6 | 15 | 20 | 10 | 11 | 14 |
34 | 6 | 16 | 20 | 10 | 11 | 15 |
35 | 6 | 16 | 21 | 11 | 12 | 15 |
36 | 6 | 16 | 21 | 11 | 12 | 15 |
37 | 6 | 17 | 21 | 11 | 12 | 16 |
38 | 6 | 17 | 22 | 11 | 12 | 16 |
39 | 6 | 17 | 22 | 11 | 12 | 16 |
40 | 7 | 18 | 23 | 12 | 13 | 17 |
41 | 7 | 18 | 23 | 12 | 13 | 17 |
42 | 7 | 18 | 23 | 12 | 13 | 17 |
43 | 7 | 18 | 24 | 12 | 13 | 17 |
44 | 7 | 19 | 24 | 12 | 13 | 18 |
45 | 7 | 19 | 25 | 13 | 14 | 18 |
46 | 7 | 19 | 25 | 13 | 14 | 18 |
47 | 7 | 20 | 25 | 13 | 14 | 19 |
48 | 7 | 20 | 26 | 13 | 14 | 19 |
49 | 7 | 20 | 26 | 13 | 14 | 19 |
50 | 8 | 21 | 27 | 14 | 15 | 20 |
51 | 8 | 21 | 27 | 14 | 15 | 20 |
52 | 8 | 21 | 27 | 14 | 15 | 20 |
53 | 8 | 21 | 28 | 14 | 15 | 20 |
54 | 8 | 22 | 28 | 14 | 15 | 21 |
55 | 8 | 22 | 29 | 15 | 16 | 21 |
56 | 8 | 22 | 29 | 15 | 16 | 21 |
57 | 8 | 23 | 29 | 15 | 16 | 22 |
58 | 8 | 23 | 30 | 15 | 16 | 22 |
59 | 8 | 23 | 30 | 15 | 16 | 22 |
60 | 9 | 24 | 31 | 16 | 17 | 23 |
61 | 9 | 24 | 31 | 16 | 17 | 23 |
62 | 9 | 24 | 31 | 16 | 17 | 23 |
63 | 9 | 24 | 32 | 16 | 17 | 23 |
64 | 9 | 25 | 32 | 16 | 17 | 24 |
65 | 9 | 25 | 33 | 17 | 18 | 24 |
66 | 9 | 25 | 33 | 17 | 18 | 24 |
67 | 9 | 26 | 33 | 17 | 18 | 25 |
68 | 9 | 26 | 34 | 17 | 18 | 25 |
69 | 9 | 26 | 34 | 17 | 18 | 25 |
70 | 10 | 27 | 35 | 18 | 19 | 26 |
71 | 10 | 27 | 35 | 18 | 19 | 26 |
72 | 10 | 27 | 35 | 18 | 19 | 26 |
73 | 10 | 27 | 36 | 18 | 19 | 26 |
74 | 10 | 28 | 36 | 18 | 19 | 27 |
75 | 10 | 28 | 37 | 19 | 20 | 27 |
76 | 10 | 28 | 37 | 19 | 20 | 27 |
77 | 10 | 29 | 37 | 19 | 20 | 28 |
78 | 10 | 29 | 38 | 19 | 20 | 28 |
79 | 10 | 29 | 38 | 19 | 20 | 28 |
80 | 11 | 30 | 39 | 20 | 21 | 29 |
81 | 11 | 30 | 39 | 20 | 21 | 29 |
82 | 11 | 30 | 39 | 20 | 21 | 29 |
83 | 11 | 30 | 40 | 20 | 21 | 29 |
84 | 11 | 31 | 40 | 20 | 21 | 30 |
85 | 11 | 31 | 41 | 21 | 22 | 30 |
86 | 11 | 31 | 41 | 21 | 22 | 30 |
87 | 11 | 32 | 41 | 21 | 22 | 31 |
88 | 11 | 32 | 42 | 21 | 22 | 31 |
89 | 11 | 32 | 42 | 21 | 22 | 31 |
90 | 12 | 33 | 43 | 22 | 23 | 32 |
91 | 12 | 33 | 43 | 22 | 23 | 32 |
92 | 12 | 33 | 43 | 22 | 23 | 32 |
93 | 12 | 33 | 44 | 22 | 23 | 32 |
94 | 12 | 34 | 44 | 22 | 23 | 33 |
95 | 12 | 34 | 45 | 23 | 24 | 33 |
96 | 12 | 34 | 45 | 23 | 24 | 33 |
97 | 12 | 35 | 45 | 23 | 24 | 34 |
98 | 12 | 35 | 46 | 23 | 24 | 34 |
99 | 12 | 35 | 46 | 23 | 24 | 34 |
100 | 13 | 36 | 47 | 24 | 25 | 35 |
Healing Spells Health Points Recovery[]
Health Points Recovery = (Caster's PIE + Target's VIT) * 0.25 * Healing Motion Value
The following table shows various Healing spells and how much HP they heal.
Modifier | Base | Power-Up 1 | Power-Up 2 |
---|---|---|---|
Normal | 200% or 2 | 500% or 5 | 550% or 5.5 |
Homing | 200% or 2 | 400% or 4 | 440% or 4.4 |
Condense | 100% or 1 | 200% or 2 | 220% or 2.2 |
Spell Durations & Related Values[]
The following table shows the durations of various spells while active.
- PIE increases the duration until the maximum duration.
Spell Effect Duration = Base Duration + (Duration per PIE * PIE)
Spell | Base Duration | Duration per PIE | Times | Max. Duration | Notes |
---|---|---|---|---|---|
Regen | 10 sec. | 0.15 sec. | 1.5 times | 60 sec. | Heals every 2 seconds |
Cure | 60 sec. | 0.833 sec. | ‒ | 300 sec. | Resistance to Status Ailments |
Buff | 20 sec. | 0.167 sec. | 1.5 times | 80 sec. | Stat + 15% |
The following table shows the durations of various spells after activating.
- These 2 spells can reset their durations by recasting them.
Spell | Duration |
---|---|
Shine | 30 sec. |
Levitate | 10 sec. |
Spells & Incantations Quick Reference[]
The following tables show various effect information and button inputs for Spells and Incantations.
Spell | Button Input | Graphic | Memorization Method |
---|---|---|---|
Fail | Incorrect Input | ‒ | ‒ |
Power-Up | B X B X B X B X | ↑ ↑ ↑ ↑ Rise from B. | |
Condense (Tomes only) | Y B X B A B | ↘︎ ↓ ↙ Concentrated to B. | |
Homing | B Y B X B A | ↖︎ ↑ ↗ Diffused from B. | |
Wind | Y Y Y Y | Y button (left face button) for Super Famicom Controller is green. | |
Ice | X X X X | X button (up face button) for Super Famicom Controller is blue. | |
Fire | A A A A | A button (right face button) for Super Famicom Controller is red. | |
Thunder | B B B B | B button (bottom face button) for Super Famicom Controller is yellow. | |
Heal (Tomes only) | B Y X A B | Turn clockwise. | |
Regen (Foci only) | |||
Cure Ailment (Foci only) | B A X Y B | Turn counter-clockwise. | |
Shine | X Y X A | ↙ ↘ Light shines from above to the sides. | |
Levitate | Y A | → Horizontal platform. | |
STR UP (Focus only) | Regen + A A A A | Color for STR in DMFD is red (A). | |
AGI UP (Focus only) | Regen + B B B B | Color for AGI in DMFD is yellow (B). | |
INT UP (Focus only) | Regen + X X X X | Color for INT in DMFD is blue (X). | |
PIE UP (Focus only) | Regen + Y Y Y Y | Color for PIE in DMFD is green (Y). |
Spell | Notes |
---|---|
Fail | Witch flinches and 3 blue orbs fly out of her Weapon. Deals low damage. Damage scales with the INT and M.ACC stats. |
Power-Up | Increases the "power" of spells by 1 Level. |
Condense (Tomes only) | Modifies the current Spell with the ability to hit enemies multiple times. The appearance is usually concentrated instead of spread out. |
Homing | Modifies the current Spell with the ability to chase enemies. (Note: This depends on the Witch's current DIRECTION and DISTANCE from the enemies.) |
Wind | Modifies the current Spell into the Wind element. |
Ice | Modifies the current Spell into the Ice element. |
Fire | Modifies the current Spell into the Fire element. |
Thunder | Modifies the current Spell into the Thunder element. |
Heal (Tomes only) | Heals herself AND any allies currently within her hitbox. |
Regen (Foci only) | Gradually heals her AND any allies currently within her hitbox over the course of a few seconds. Heals every 2 seconds. |
Cure Ailment (Foci only) | Cures any negative ailments that are on the Witch AND any allies currently within her hitbox. (Note: If Witch has the Paralysis ailment, she cannot cast this spell due to its effect of disabling attacks, including spellcasting.)
|
Shine | Summons a light to illuminate a small radius around her for 30 seconds.
|
Levitate | Summons a light platform that elevates her off the ground for 10 seconds. |
STR UP (Focus only) | Temporary PIE + 15% boost for Witch AND any allies currently within her hitbox. |
AGI UP (Focus only) | Temporary INT + 15% boost for Witch AND any allies currently within her hitbox. |
INT UP (Focus only) | Temporary STR + 15% boost for Witch AND any allies currently within her hitbox. |
PIE UP (Focus only) | Temporary AGI + 15% boost for Witch AND any allies currently within her hitbox. |
Summary[]
Witch power moment ft. <a href="https://twitter.com/Tornado_Fang?ref_src=twsrc%5Etfw">@Tornado_Fang</a> <a href="https://twitter.com/hashtag/DragonMFD?src=hash&ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/aRqeY3uqFA">pic.twitter.com/aRqeY3uqFA</a>
— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1425287554790690818?ref_src=twsrc%5Etfw">August 11, 2021</a>
Witch is a character who boasts unparalleled strength when it comes to being able to cast commands quickly, accurately, and flexibly depending on the situation. It takes time to memorize the commands; while chanting, she is defenseless, and if you make a mistake, you have to start all over. However, depending on the order of the spells incanted and her attributes, Witch can do incredible damage rivaling that of all other Classes.
Witch is good at one-on-one fights with Bosses. On the other hand, she struggles when fighting against multiple opponents, so Deva Rats and Asura Bats are her mortal foes.
In a party, she pairs well with Warriors who can defend the group with Dragon Guard and Shinobis who can easily lure aggro away from her. In turn, she can blast powerful spells and Status Ailments upon enemies as well as heal, cure, and buff her allies. She can even take on the aggro herself if she so wishes.
At first, it may be difficult to get used to the spellcasting mechanic. However, there are methods you can use to speed up the button input process. Don’t forget to rest your hands when playing this character.
Witch can fully use Tomes starting from Level 1 and Foci starting from Level 25. Tomes specialize in attack magic, whereas Foci specialize in support magic.
Attacks & Abilities[]
- Main article: Witch/Attacks & Abilities
Witch has the following Attacks and Abilities:
Elemental Contracts[]
- Main article: Witch/Elemental Contracts
Witch has the following Elemental Contracts:
- Poison Contract "Healing magic is strengthened, other spells normal."
- Ice Contract "Ice magic is strengthened, other spells slightly weakened."
- Thunder Contract "Thunder magic is strengthened, other spells slightly weakened."
- Fire Contract "Fire magic strengthened, other spells slightly weakened."
- Wind Contract "Wind magic strengthened, other spells slightly weakened."
Basic Tech[]
- Main article: Witch/Basic Tech
Witch can do the following Basic Tech:
Advanced Tech[]
- Main article: Witch/Advanced Tech
Witch's Advanced Tech mainly involves coordinating other party members or modifying the way players hold the controller.
Recommended Builds[]
- Main article: Witch/Recommended Builds
Witch has different builds that focus on her magic attacks, physical attacks, Familiar Dragon Skills, and other specific cases.
Backstory[]
The Witch is a Dragonblood girl who lived in the Magic Kingdom of Litus and was known as "The Last Magician". She bears the Astral Dragon's power in her head. Since the fall of the Magic Kingdom, only a few members of the Divine Family have been able to use magic. When she returned home after her mother's death, she found that her hometown had been eradicated by the Divine Knights.[2]
Character Voice Translations[]
Type | Voice Actor | English (Translation) | Japanese |
---|---|---|---|
A | Shiori Izawa | Introduction: "Let me give you a special look at my magic!" | Introduction: 「私の魔法を、特別に見せてあげるわ」 |
Dragonsphere: "Here we go! Leave it to me!" | Dragonsphere: 「いくわよ!この私にまかせなさーい!」 | ||
B | Maria Naganawa | Introduction: "I am… a witch. I am… good at magic." | Introduction: 「私は、魔女。魔法、得意」 |
Dragonsphere: "Leave it to me. The dragon is my friend!" | Dragonsphere: 「まかせて。リュウはワタシのトモダチ」 | ||
C | Kaori Nazuka | Introduction: "May this prayer reach you." | Introduction: 「この祈りが、あなたに届きますように」 |
Dragonsphere: "Ei! Turn this prayer into power!" | Dragonsphere: 「えい!この祈りを力へ変えて!」 | ||
D | Yumiri Hanamori | Introduction: "Fu-fu-fu! Leave it all to me!" | Introduction: 「ふっふっふ。この私に、お任せあれです」 |
Dragonsphere: "Here I go! I'll show you something special!" | Dragonsphere: 「いくよ!特別に見せちゃうよ!!」 |
Gallery[]
References[]
- ↑ Neka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing
- ↑ Inti Creates Official Twitter: https://twitter.com/GunvoltOfficial/status/1085371060214611968 (JP) and https://twitter.com/IntiCreatesEN/status/1088564698889494528 (ENG)