The Warrior (戦士 Senshi, Warrior) is the 2nd of the 6 classes in Dragon Marked For Death. He bears the Dragon Scar in his chest, allowing him to manifest Atruum to provide a shield to cover his allies and grant him temporary boosts in strength.
If you are looking for specific details about Warrior, please see the Quick References or view the following subpages:
- Warrior/Attacks & Abilities
- Warrior/Elemental Contracts
- Warrior/Basic Tech
- Warrior/Advanced Tech
- Warrior/Recommended Builds
Quick References[]
The following sections show important information for players of this character.[1]
Hit!! Count Calculation[]
The following table shows the minimum amount of AGI over the enemy's AGI that you need for a higher Hit!! count and the damage multiplier for that Hit!! count.
Weapon | Hit!! Count | AGI over Enemy AGI | Damage Multiplier |
---|---|---|---|
Axe | 2 Hit!! | 20 AGI | 1.5 |
3 Hit!! | 40 AGI | 1.8 | |
Greatsword | 2 Hit!! | 15 AGI | 1.5 |
3 Hit!! | 30 AGI | 1.8 | |
4 Hit!! | 40 AGI | 2.03 |
Attack Values & Dragon Power (DP) Gain[]
The following table shows various attacks and their Motion Values and how much Dragon Power (DP) you can gain from them depending on the Weapon.
Attack | Motion Value | Axe DP Gain (Points) | Greatsword DP Gain (Points) |
---|---|---|---|
Ground Slash | 3.60 | 1.50 | 1.01 |
Air Slash | 2.60 | 1.50 | 1.01 |
Charged Slash 1 (Main Hitbox) | 5.60 | 10.00 | 6.75 |
Charged Slash 2 (Main Hitbox) | 1.40 | 1.00 | 0.68 |
Charged Slash Splash (Left and Right Shockwaves) | 1.00 | ‒ | ‒ |
Tackle | 1.20 | 0.80 | 0.54 |
Tackle 2 (Greatsword Rising Slash) | 2.00 | ‒ | 1.07 |
Tackle 3 (Greatsword Rising Slash) | 2.80 | ‒ | 1.07 |
Movement Speed[]
The following table shows Warrior's movement speed in certain situations compared to Empress.
Situation | Movement Speed |
---|---|
VS. Empress | 100.0% |
Charging | 92.5% |
Attack Types & Stats Breakdown[]
The following table shows the Attack types (Physical, Magic, Holy) and stats associated with each ability.
Ability | Attack Type | Upgradeable Stat(s) | Non-upgradeable Stat(s) |
---|---|---|---|
Slash | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Charged Slash | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Tackle | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Rising Slash | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Dragon Guard | ‒ | PIE | ‒ |
Dragon's Rage | Increases damage of all attack types | ‒ | ‒ |
Berserk | Increases damage of all attack types | ‒ | ‒ |
War Cry | Increases damage of all attack types | ‒ | ‒ |
Dragon Tackle | Holy | PIE | ‒ |
Dragon Smash | Holy | PIE | ‒ |
Status Calculation[]
Final Status = Base Status + (Growth Rate * Level) + Equipment Status
The following tables show the Growth Rates for Warrior and his Base Status values per Level.
Warrior | STR | AGI | INT | VIT | LUC | PIE |
---|---|---|---|---|---|---|
Growth Rate | 30% | 10% | 20% | 40% | 20% | 30% |
Lv | STR | AGI | INT | VIT | LUC | PIE |
---|---|---|---|---|---|---|
1 | 6 | 3 | 4 | 7 | 5 | 5 |
2 | 6 | 3 | 4 | 7 | 5 | 5 |
3 | 6 | 3 | 4 | 8 | 5 | 5 |
4 | 7 | 3 | 4 | 8 | 5 | 6 |
5 | 7 | 3 | 5 | 9 | 6 | 6 |
6 | 7 | 3 | 5 | 9 | 6 | 6 |
7 | 8 | 3 | 5 | 9 | 6 | 7 |
8 | 8 | 3 | 5 | 10 | 6 | 7 |
9 | 8 | 3 | 5 | 10 | 6 | 7 |
10 | 9 | 4 | 6 | 11 | 7 | 8 |
11 | 9 | 4 | 6 | 11 | 7 | 8 |
12 | 9 | 4 | 6 | 11 | 7 | 8 |
13 | 9 | 4 | 6 | 12 | 7 | 8 |
14 | 10 | 4 | 6 | 12 | 7 | 9 |
15 | 10 | 4 | 7 | 13 | 8 | 9 |
16 | 10 | 4 | 7 | 13 | 8 | 9 |
17 | 11 | 4 | 7 | 13 | 8 | 10 |
18 | 11 | 4 | 7 | 14 | 8 | 10 |
19 | 11 | 4 | 7 | 14 | 8 | 10 |
20 | 12 | 5 | 8 | 15 | 9 | 11 |
21 | 12 | 5 | 8 | 15 | 9 | 11 |
22 | 12 | 5 | 8 | 15 | 9 | 11 |
23 | 12 | 5 | 8 | 16 | 9 | 11 |
24 | 13 | 5 | 8 | 16 | 9 | 12 |
25 | 13 | 5 | 9 | 17 | 10 | 12 |
26 | 13 | 5 | 9 | 17 | 10 | 12 |
27 | 14 | 5 | 9 | 17 | 10 | 13 |
28 | 14 | 5 | 9 | 18 | 10 | 13 |
29 | 14 | 5 | 9 | 18 | 10 | 13 |
30 | 15 | 6 | 10 | 19 | 11 | 14 |
31 | 15 | 6 | 10 | 19 | 11 | 14 |
32 | 15 | 6 | 10 | 19 | 11 | 14 |
33 | 15 | 6 | 10 | 20 | 11 | 14 |
34 | 16 | 6 | 10 | 20 | 11 | 15 |
35 | 16 | 6 | 11 | 21 | 12 | 15 |
36 | 16 | 6 | 11 | 21 | 12 | 15 |
37 | 17 | 6 | 11 | 21 | 12 | 16 |
38 | 17 | 6 | 11 | 22 | 12 | 16 |
39 | 17 | 6 | 11 | 22 | 12 | 16 |
40 | 18 | 7 | 12 | 23 | 13 | 17 |
41 | 18 | 7 | 12 | 23 | 13 | 17 |
42 | 18 | 7 | 12 | 23 | 13 | 17 |
43 | 18 | 7 | 12 | 24 | 13 | 17 |
44 | 19 | 7 | 12 | 24 | 13 | 18 |
45 | 19 | 7 | 13 | 25 | 14 | 18 |
46 | 19 | 7 | 13 | 25 | 14 | 18 |
47 | 20 | 7 | 13 | 25 | 14 | 19 |
48 | 20 | 7 | 13 | 26 | 14 | 19 |
49 | 20 | 7 | 13 | 26 | 14 | 19 |
50 | 21 | 8 | 14 | 27 | 15 | 20 |
51 | 21 | 8 | 14 | 27 | 15 | 20 |
52 | 21 | 8 | 14 | 27 | 15 | 20 |
53 | 21 | 8 | 14 | 28 | 15 | 20 |
54 | 22 | 8 | 14 | 28 | 15 | 21 |
55 | 22 | 8 | 15 | 29 | 16 | 21 |
56 | 22 | 8 | 15 | 29 | 16 | 21 |
57 | 23 | 8 | 15 | 29 | 16 | 22 |
58 | 23 | 8 | 15 | 30 | 16 | 22 |
59 | 23 | 8 | 15 | 30 | 16 | 22 |
60 | 24 | 9 | 16 | 31 | 17 | 23 |
61 | 24 | 9 | 16 | 31 | 17 | 23 |
62 | 24 | 9 | 16 | 31 | 17 | 23 |
63 | 24 | 9 | 16 | 32 | 17 | 23 |
64 | 25 | 9 | 16 | 32 | 17 | 24 |
65 | 25 | 9 | 17 | 33 | 18 | 24 |
66 | 25 | 9 | 17 | 33 | 18 | 24 |
67 | 26 | 9 | 17 | 33 | 18 | 25 |
68 | 26 | 9 | 17 | 34 | 18 | 25 |
69 | 26 | 9 | 17 | 34 | 18 | 25 |
70 | 27 | 10 | 18 | 35 | 19 | 26 |
71 | 27 | 10 | 18 | 35 | 19 | 26 |
72 | 27 | 10 | 18 | 35 | 19 | 26 |
73 | 27 | 10 | 18 | 36 | 19 | 26 |
74 | 28 | 10 | 18 | 36 | 19 | 27 |
75 | 28 | 10 | 19 | 37 | 20 | 27 |
76 | 28 | 10 | 19 | 37 | 20 | 27 |
77 | 29 | 10 | 19 | 37 | 20 | 28 |
78 | 29 | 10 | 19 | 38 | 20 | 28 |
79 | 29 | 10 | 19 | 38 | 20 | 28 |
80 | 30 | 11 | 20 | 39 | 21 | 29 |
81 | 30 | 11 | 20 | 39 | 21 | 29 |
82 | 30 | 11 | 20 | 39 | 21 | 29 |
83 | 30 | 11 | 20 | 40 | 21 | 29 |
84 | 31 | 11 | 20 | 40 | 21 | 30 |
85 | 31 | 11 | 21 | 41 | 22 | 30 |
86 | 31 | 11 | 21 | 41 | 22 | 30 |
87 | 32 | 11 | 21 | 41 | 22 | 31 |
88 | 32 | 11 | 21 | 42 | 22 | 31 |
89 | 32 | 11 | 21 | 42 | 22 | 31 |
90 | 33 | 12 | 22 | 43 | 23 | 32 |
91 | 33 | 12 | 22 | 43 | 23 | 32 |
92 | 33 | 12 | 22 | 43 | 23 | 32 |
93 | 33 | 12 | 22 | 44 | 23 | 32 |
94 | 34 | 12 | 22 | 44 | 23 | 33 |
95 | 34 | 12 | 23 | 45 | 24 | 33 |
96 | 34 | 12 | 23 | 45 | 24 | 33 |
97 | 35 | 12 | 23 | 45 | 24 | 34 |
98 | 35 | 12 | 23 | 46 | 24 | 34 |
99 | 35 | 12 | 23 | 46 | 24 | 34 |
100 | 36 | 13 | 24 | 47 | 25 | 35 |
Boss Stun Timing Windows[]
- Main article: Warrior/Basic Tech#Stunning Bosses
Exclusive to Warrior, when using Dragon Tackle or Dragon Smash on a Boss that is flashing red, the Boss will be stunned for approximately 6 seconds. Some Bosses cannot be stunned.
The following table contains a list of Bosses and their stun timing windows.
Boss | Stun Timing Window |
---|---|
Equus (Ice) | The short moment between braking and performing a back kick |
Equus (Wind) | While braking after the rush attack |
The Trampling Lance | |
The Tempest Steed | |
Ogre Prince | Before throwing down the club |
Jinryu | |
The Demon's Puppet | |
The Horn Breaker | |
Mandrake | After the shockwave attack on the large main body |
Cthulhu | Far left and far right: before shooting the water laser Middle left and middle right: before shooting Confusion gas |
Sumahiko | Before the headbutt attack |
Asura Dragon | When rising from the ground before the large breath attack |
The Ancient Primal Lord | |
Tonitrus | After a contact-damage rush attack to the ground |
Vasith | Before initiating the afterimages tackle |
Lycanthrope | Highly randomized: sometimes right after the invulnerable full-screen claw slash attack, sometimes right before the lunging afterimages attack, sometimes right before the rock throw attack |
Bandit (Rivalis) | Not a true stun, but has beneficial effects: stun Rivalis while they are holding a healing item to drop the healing item and take it for yourself |
Main Scenario Final Boss (1st Form) | Before the pink body flame attack |
DLC Scenario Final Boss | While in Wind form, between launching the 3rd horizontal tornado and releasing the vertical tornados |
Summary[]
Warrior is a formidable character with high defensive capabilities and a focus on hard-hitting, one-hit-kill burst attacks. For players entering high-speed action-combat games for the first time, he is a good beginner character who can handle offense, defense, support, and recovery simultaneously without needing to perform at overwhelming speeds. He can deal a gigantic amount of close-range damage on his own as well as provide direct support to his allies with his defensive abilities.
Warrior can protect and heal himself and his allies using Dragon Guard and also bring on high damage boosts using Dragon's Rage, Berserk, and War Cry. Proficient Warriors are masters of balancing charged attacks, maintaining DP, and activating Dragon Guard not just for temporary invincibility and the protection of the party, but also for building their attack boosts via Dragon’s Rage towards War Cry.
Warrior's mobility is inferior compared to other Classes, and there are many treasure chests that he cannot retrieve without Accessories that increase his jump height. However, he can Tackle into certain objects to move or collapse them, allowing him to access areas that other Classes cannot. His Slashes can also destroy wooden stakes that his comrades can only avoid. Advanced mobility techniques such as the "Warrior Superjump" also allow Warrior to horizontally launch himself to seemingly unreachable areas.
In a party, Warrior primarily serves as a tank, blocking attacks from his foes and taking the majority of the abuse from enemies instead of his comrades while occasionally releasing great amounts of damage. His ability to stun Bosses with his Dragon Skills allows him and his comrades to deal free attacks without the risk of damage and gives them extra time to recover.
Warrior can fully use Axes starting from Level 1 and Greatswords starting from Level 10. The main difference between the two Weapons is charge and attack speed, with Greatswords attacking faster albeit with less overall damage compared to Axes. [[File:|18px|link=]]Greatswords also allow Warrior to juggle enemies by tackling them with their unique Rising Slash ability.
Attacks & Abilities[]
- Main article: Warrior/Attacks & Abilities
Warrior has the following Attacks and Abilities:
Elemental Contracts[]
- Main article: Warrior/Elemental Contracts
Warrior has the following Elemental Contracts:
- Ice Contract "Actions are slower, high power."
- Thunder Contract "Actions are faster, low power."
- Fire Contract "Tackle is strengthened and can be charged."
- Wind Contract "Specialized in the Dragon Smash and DP generation."
- Poison Contract "Specialized Berserk and Dragon's Rage."
Basic Tech[]
- Main article: Warrior/Basic Tech
Warrior can do the following Basic Tech:
- Jumping Charged Slash
- Axe Full Combo ("Retreat"-style)
- Greatsword Full Combo ("Rush"-style)
- Greatsword Jump Slash Ground Slash Combo
- Stunning Bosses
- "Warrior Superjump"
Advanced Tech[]
- Main article: Warrior/Advanced Tech
Warrior has several examples of Advanced Tech, both related to his abilities and specific to his Elemental Contracts.
Recommended Builds[]
- Main article: Warrior/Recommended Builds
Warrior has different builds that focus on his physical attacks, Dragon Skills, and other specific cases.
Backstory[]
The Warrior grew up an orphan in the Dragonblood Clan orphanage and bears the power of the Astral Dragon in his chest. The younger orphans looked up to him like an older brother, and he lived a self-sufficient life. While fishing in a nearby river, his brothers and sisters were slain by the Divine Knights.[2]
Character Voice Translations[]
Type | Voice Actor | English (Translation) | Japanese |
---|---|---|---|
A | Yuuichirou Umehara | Introduction: "We will crush our enemies. We will show no mercy." | Introduction: 「敵は叩き伏す、容赦はせん」 |
Dragonsphere: "Ha! Turn to dust!!" | Dragonsphere: 「ハッ!塵芥となれ!」 | ||
B | Junichi Suwabe | Introduction: "Don't worry, I’ll take care of the defenses!" | Introduction: 「安心しろ、防御は俺に任せておきな」 |
Dragonsphere: "Hmph! Take it! Take my wrath!" | Dragonsphere: 「フンッ!受けとれ!俺の怒りを!」 | ||
C | Yuichi Nakamura | Introduction: "Everyone, lend me your strength!" | Introduction: 「皆、俺に力を貸してくれ」 |
Dragonsphere: "Oh! I'll protect you all!" | Dragonsphere: 「オォ!すべてを守ってみせる!!」 | ||
D | Taku Yashiro | Introduction: "Alright, everyone, hide behind me!" | Introduction: 「よし皆、俺の影に隠れろ」 |
Dragonsphere: "Bring it on! I'll give it my all!" | Dragonsphere: 「いくぞ!俺のすべてをかける!」 |
Gallery[]
References[]
- ↑ Neka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing
- ↑ Inti Creates Official Twitter: https://twitter.com/GunvoltOfficial/status/1084646284227764224 (JP) and https://twitter.com/IntiCreatesEN/status/1088482883625500673 (ENG)