The Shinobi (忍び Shinobi, Ninja) is the 3rd of the 6 classes in Dragon Marked For Death. He bears the Dragon Scar in his legs, allowing him to manifest Atruum to grant him enhanced evasive maneuvers as well as powerful, multi-hit aerial kicks via his Lock-on ability.
If you are looking for specific details about Shinobi, please see the Quick References or view the following subpages:
- Shinobi/Attacks & Abilities
- Shinobi/Elemental Contracts
- Shinobi/Basic Tech
- Shinobi/Advanced Tech
- Shinobi/Recommended Builds
Quick References[]
The following sections show important information for players of this character.[1]
Hit!! Count Calculation[]
The following table shows the minimum amount of AGI over the enemy's AGI that you need for a higher Hit!! count and the damage multiplier for that Hit!! count.
Weapon | Hit!! Count | AGI over Enemy AGI | Damage Multiplier |
---|---|---|---|
Kunai | 2 Hit!! | 5 AGI | 1.5 |
3 Hit!! | 15 AGI | 1.8 | |
4 Hit!! | 25 AGI | 2.03 | |
5 Hit!! | 35 AGI | 2.25 | |
6 Hit!! | 45 AGI | 2.47 | |
Shuriken | 1 Hit!! | Restricted to 1 Hit!! | 1 |
Attack Values & Dragon Power (DP) Gain[]
The following table shows various attacks and their Motion Values and how much Dragon Power (DP) you can gain from them depending on the Weapon.
Attack | Motion Value | DP Gain (Points) |
---|---|---|
Ground Slash 1 | 2.10 | 0.50 |
Ground Slash 2 | 2.10 | 0.50 |
Unlocked-on Air Slash | 2.10 | 2.00 |
Ground Slash 3 | 3.10 | 0.75 |
Dragon Dash | 1.10 | 0.75 |
Locked-on Slash | 1.20 | 0.60 |
Dragon Knee | 3.00 | 16.00 |
Shuriken | 1.70 | ‒ |
Movement Speed[]
The following table shows Shinobi's movement speed in certain situations compared to Empress.
Situation | Movement Speed |
---|---|
VS. Empress | 107.0% |
Attack Types & Stats Breakdown[]
The following table shows the Attack types (Physical, Magic, Holy) and stats associated with each ability.
Ability | Attack Type | Upgradeable Stat(s) | Non-upgradeable Stat(s) |
---|---|---|---|
Slash | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Shuriken | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Giant Shuriken | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Dragon Dash Lock-on Status |
Holy | PIE | ‒ |
Midair Lock-on Slash / "Proximity Spin" | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Dragon Knee | Physical / Magic (Weapon effect) | STR, AGI / INT | ATK, ACC / M.ATK, M.ACC (Weapon effect) |
Homing Shuriken | Holy | PIE | ‒ |
Dragon Kick | Holy | PIE | ‒ |
Dragon Meteor | Holy | PIE | ‒ |
Dragon Wing | ‒ | ‒ | ‒ |
Double Jump | ‒ | ‒ | ‒ |
Wall Jump | ‒ | ‒ | ‒ |
Status Calculation[]
Final Status = Base Status + (Growth Rate * Level) + Equipment Status
The following tables show the Growth Rates for Shinobi and his Base Status values per Level.
Shinobi | STR | AGI | INT | VIT | LUC | PIE |
---|---|---|---|---|---|---|
Growth Rate | 20% | 40% | 10% | 20% | 30% | 30% |
Lv | STR | AGI | INT | VIT | LUC | PIE |
---|---|---|---|---|---|---|
1 | 4 | 7 | 4 | 4 | 6 | 5 |
2 | 4 | 7 | 4 | 4 | 6 | 5 |
3 | 4 | 8 | 4 | 4 | 6 | 5 |
4 | 4 | 8 | 4 | 4 | 7 | 6 |
5 | 5 | 9 | 4 | 5 | 7 | 6 |
6 | 5 | 9 | 4 | 5 | 7 | 6 |
7 | 5 | 9 | 4 | 5 | 8 | 7 |
8 | 5 | 10 | 4 | 5 | 8 | 7 |
9 | 5 | 10 | 4 | 5 | 8 | 7 |
10 | 6 | 11 | 5 | 6 | 9 | 8 |
11 | 6 | 11 | 5 | 6 | 9 | 8 |
12 | 6 | 11 | 5 | 6 | 9 | 8 |
13 | 6 | 12 | 5 | 6 | 9 | 8 |
14 | 6 | 12 | 5 | 6 | 10 | 9 |
15 | 7 | 13 | 5 | 7 | 10 | 9 |
16 | 7 | 13 | 5 | 7 | 10 | 9 |
17 | 7 | 13 | 5 | 7 | 11 | 10 |
18 | 7 | 14 | 5 | 7 | 11 | 10 |
19 | 7 | 14 | 5 | 7 | 11 | 10 |
20 | 8 | 15 | 6 | 8 | 12 | 11 |
21 | 8 | 15 | 6 | 8 | 12 | 11 |
22 | 8 | 15 | 6 | 8 | 12 | 11 |
23 | 8 | 16 | 6 | 8 | 12 | 11 |
24 | 8 | 16 | 6 | 8 | 13 | 12 |
25 | 9 | 17 | 6 | 9 | 13 | 12 |
26 | 9 | 17 | 6 | 9 | 13 | 12 |
27 | 9 | 17 | 6 | 9 | 14 | 13 |
28 | 9 | 18 | 6 | 9 | 14 | 13 |
29 | 9 | 18 | 6 | 9 | 14 | 13 |
30 | 10 | 19 | 7 | 10 | 15 | 14 |
31 | 10 | 19 | 7 | 10 | 15 | 14 |
32 | 10 | 19 | 7 | 10 | 15 | 14 |
33 | 10 | 20 | 7 | 10 | 15 | 14 |
34 | 10 | 20 | 7 | 10 | 16 | 15 |
35 | 11 | 21 | 7 | 11 | 16 | 15 |
36 | 11 | 21 | 7 | 11 | 16 | 15 |
37 | 11 | 21 | 7 | 11 | 17 | 16 |
38 | 11 | 22 | 7 | 11 | 17 | 16 |
39 | 11 | 22 | 7 | 11 | 17 | 16 |
40 | 12 | 23 | 8 | 12 | 18 | 17 |
41 | 12 | 23 | 8 | 12 | 18 | 17 |
42 | 12 | 23 | 8 | 12 | 18 | 17 |
43 | 12 | 24 | 8 | 12 | 18 | 17 |
44 | 12 | 24 | 8 | 12 | 19 | 18 |
45 | 13 | 25 | 8 | 13 | 19 | 18 |
46 | 13 | 25 | 8 | 13 | 19 | 18 |
47 | 13 | 25 | 8 | 13 | 20 | 19 |
48 | 13 | 26 | 8 | 13 | 20 | 19 |
49 | 13 | 26 | 8 | 13 | 20 | 19 |
50 | 14 | 27 | 9 | 14 | 21 | 20 |
51 | 14 | 27 | 9 | 14 | 21 | 20 |
52 | 14 | 27 | 9 | 14 | 21 | 20 |
53 | 14 | 28 | 9 | 14 | 21 | 20 |
54 | 14 | 28 | 9 | 14 | 22 | 21 |
55 | 15 | 29 | 9 | 15 | 22 | 21 |
56 | 15 | 29 | 9 | 15 | 22 | 21 |
57 | 15 | 29 | 9 | 15 | 23 | 22 |
58 | 15 | 30 | 9 | 15 | 23 | 22 |
59 | 15 | 30 | 9 | 15 | 23 | 22 |
60 | 16 | 31 | 10 | 16 | 24 | 23 |
61 | 16 | 31 | 10 | 16 | 24 | 23 |
62 | 16 | 31 | 10 | 16 | 24 | 23 |
63 | 16 | 32 | 10 | 16 | 24 | 23 |
64 | 16 | 32 | 10 | 16 | 25 | 24 |
65 | 17 | 33 | 10 | 17 | 25 | 24 |
66 | 17 | 33 | 10 | 17 | 25 | 24 |
67 | 17 | 33 | 10 | 17 | 26 | 25 |
68 | 17 | 34 | 10 | 17 | 26 | 25 |
69 | 17 | 34 | 10 | 17 | 26 | 25 |
70 | 18 | 35 | 11 | 18 | 27 | 26 |
71 | 18 | 35 | 11 | 18 | 27 | 26 |
72 | 18 | 35 | 11 | 18 | 27 | 26 |
73 | 18 | 36 | 11 | 18 | 27 | 26 |
74 | 18 | 36 | 11 | 18 | 28 | 27 |
75 | 19 | 37 | 11 | 19 | 28 | 27 |
76 | 19 | 37 | 11 | 19 | 28 | 27 |
77 | 19 | 37 | 11 | 19 | 29 | 28 |
78 | 19 | 38 | 11 | 19 | 29 | 28 |
79 | 19 | 38 | 11 | 19 | 29 | 28 |
80 | 20 | 39 | 12 | 20 | 30 | 29 |
81 | 20 | 39 | 12 | 20 | 30 | 29 |
82 | 20 | 39 | 12 | 20 | 30 | 29 |
83 | 20 | 40 | 12 | 20 | 30 | 29 |
84 | 20 | 40 | 12 | 20 | 31 | 30 |
85 | 21 | 41 | 12 | 21 | 31 | 30 |
86 | 21 | 41 | 12 | 21 | 31 | 30 |
87 | 21 | 41 | 12 | 21 | 32 | 31 |
88 | 21 | 42 | 12 | 21 | 32 | 31 |
89 | 21 | 42 | 12 | 21 | 32 | 31 |
90 | 22 | 43 | 13 | 22 | 33 | 32 |
91 | 22 | 43 | 13 | 22 | 33 | 32 |
92 | 22 | 43 | 13 | 22 | 33 | 32 |
93 | 22 | 44 | 13 | 22 | 33 | 32 |
94 | 22 | 44 | 13 | 22 | 34 | 33 |
95 | 23 | 45 | 13 | 23 | 34 | 33 |
96 | 23 | 45 | 13 | 23 | 34 | 33 |
97 | 23 | 45 | 13 | 23 | 35 | 34 |
98 | 23 | 46 | 13 | 23 | 35 | 34 |
99 | 23 | 46 | 13 | 23 | 35 | 34 |
100 | 24 | 47 | 14 | 24 | 36 | 35 |
Summary[]
[PLACEHOLDER FOR VIDEO]
Shinobi is an agile character with overwhelming mobility, able to easily dodge attacks, lure enemy aggro away from allies, and unleash dynamic barrages. He is a great character for players looking to perform position-precise, technical, and speedy play due to his varied arsenal of Physical and Dragon Skill attacks that can generate long combos.
Shinobi has a wide variety of evasive maneuvers, which include his basic movements, basic attacks, and Dragon Skills. For every contract (except for Ice), Shinobi’s Dragon Dash is invincible, quickly launching him across certain distances. By successfully hitting an enemy with a Dragon Dash, Shinobi enters Lock-on Status—indicated by a crosshair highlighting the target—which significantly changes his attacks. The highlight of Shinobi’s abilities is his Midair Lock-on Slash (AKA "Spins") and all attacks related to it, allowing him to damage and juggle enemies from a distance, or get up close to them to deal double the damage.
In a party, Shinobi mainly works as an aggro-luring character and a reconnaissance character, able to run and climb through levels quickly ahead of fellow party members. He can also be DPS character depending on the way he is built. By throwing Homing Shuriken incessantly, he can manipulate the attentions of enemies towards himself, giving allies time to recover or focus less on dodging and more on damage-dealing. Overall, he pairs well with other DPS characters and high-speed characters, and can support teams with low-defense or support characters by taking advantage of aggro luring.
Shinobi’s AGI and LUC parameters grow well, but he has a deficit in VIT, making even small hits fatal for him. Throughout progression, he can be built as a Physical DPS character, a sweeping Holy damage character, etc., and his Elemental Contract greatly influences his playstyle. Skilled Shinobi players utilize his regular attacks, Lock-on Status attacks, Dragon Skill build-ups and timings, normal and Homing Shuriken throws, and precise hitbox positioning to make the most out of his attack power.
Shinobi can use simultaneously a Kunai and Shuriken starting from Level 1. Kunai are for his main combat use, while Shuriken are for his accompanying ranged attacks. Except for ATK and M.ATK, the stats of both Weapons total up with each other.
Attacks & Abilities[]
- Main article: Shinobi/Attacks & Abilities
Shinobi has the following Attacks and Abilities:
Elemental Contracts[]
- Main article: Shinobi/Elemental Contracts
Shinobi has the following Elemental Contracts:
- Poison Contract "Mobility is increased, normal power."
- Fire Contract "Mobility is increased, normal power."
- Wind Contract "Increased mobility and attack number, lowered power."
- Thunder Contract "Specialized in fighting groups. Capable of multiple lock-ons."
- Ice Contract "Atk. increased, def. decreased. Meteor power limits removed."
Basic Tech[]
- Main article: Shinobi/Basic Tech
Shinobi can do the following Basic Tech:
Advanced Tech[]
- Main article: Shinobi/Advanced Tech
Shinobi has several examples of Advanced Tech, both related to his abilities and specific to his Elemental Contracts.
Recommended Builds[]
- Main article: Shinobi/Recommended Builds
Shinobi has different builds that focus on his physical attacks, magic attacks, Dragon Skills, and other specific cases.
Backstory[]
The Shinobi is a young Dragonblood boy who bears the power of the Astral Dragon in his legs. He had been training zealously alongside his best friend in ninjutsu since childhood, until his friend one day ran away to the kingdom of Marlayus. After hunting him down and killing him, upon his return home, he found his village destroyed.[2]
Character Voice Translations[]
Type | Voice Actor | English (Translation) | Japanese |
---|---|---|---|
A | Koki Uchiyama | Introduction: "I promise, I will rescue her." | Introduction: 「絶対に、彼女は俺が救い出して見せる」 |
Dragonsphere: "Now is the time! This is the final secret art!" | Dragonsphere: 「いまだ!これが必殺最終奥義!」 | ||
B | Tomokazu Sugita | Introduction: "I will cut off anyone who opposes me." | Introduction: 「歯向かうものは、断ち切ってくれる」 |
Dragonsphere: "Hmph! Behold the power of the Shinobi!" | Dragonsphere: 「フン!小生のシノビチカラを見よ!!」 | ||
C | Wataru Takagi | Introduction: "Yo, I'll be waiting for you in hell!" | Introduction: 「よう、地獄で待ってるぜ」 |
Dragonsphere: "Hiyah! I'm gonna beat you down!" | Dragonsphere: 「ヒィア!ぶちかますゼェ」 | ||
D | Ayumu Murase | Introduction: "Hahahaha! Let’s purge these demons!" | Introduction: 「はっはっはっは!悪鬼どもに粛清を」 |
Dragonsphere: "It’s time to die! Let the fear consume your body!" | Dragonsphere: 「必殺!恐怖をその身に刻みこめ!」 |
Gallery[]
References[]
- ↑ Neka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing
- ↑ Inti Creates Official Twitter: https://twitter.com/GunvoltOfficial/status/1085008671753625601?s=20&t=fAK6Z0Nx19xULVPF3Q0gDg (JP) and https://twitter.com/IntiCreatesEN/status/1089934959949811712 (ENG)