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Enemies are the primary adversaries in Dragon Marked For Death. These include Common Enemies, Bosses, Named Monsters, and more. Killing enemies increases Dragon Power, increases Experience Points, and sometimes drops Chests.

This page is to be used as a companion guide for making calculations regarding enemy stats.

If you are looking for specific databases for each type of Enemy, please see the links below:

  • Main Page Enemies ButtonBasic Enemies (includes Common Enemies, Miscellaneous Enemies, and Common Enemy Companions)
  • Main Page Bosses ButtonBosses (includes Normal Level Bosses, High Level Bosses, and Boss Enemy Companions)
  • Main Page Named Monsters ButtonNamed Monsters (includes Cavern of Torment and Ancient Gods NMs and Named Monster Enemy Companions)

Icon Quest NotificationTips[]

Enemy Types[]

Dragon Marked For Death has 3 enemy types: Primal, Asura, and Deva.

  • Primal
    • Most enemies are Primal. They have no special traits.
    • The Dragon Skill damage color displayed is white.
  • Asura
    • Asura species have high resistance to Dragon Skills (typically PIE-based attacks).
      • Dragon Skill damage is halved.
    • The Dragon Skill damage color displayed is purple.
  • Deva
    • Deva species are weak against Dragon Skills.
      • Dragon Skill damage is doubled.
    • The Dragon Skill damage color displayed is orange.

Enemy Attack Types[]

Enemy attacks are divided into 3 categories: Physical, Magic, and Holy. Most enemies deal Physical damage, but some also deal Magic and Holy damage.

  • Physical
    • AGI and VIT will reduce damage from Physical attacks.
  • Magic
    • INT will increase the chance to resist Magic attacks.
    • The Magic damage color displayed is blue.
  • Holy
    • PIE will increase the chance to resist Holy attacks.
    • The Holy damage color displayed is orange.

Mimics and Traps[]

On a Quest, all Party members' LUC will determine the rate of appearance for Mimics and traps in treasure chests.

  • Items can be acquired from chests, even when they are trapped.
    • Traps include small bombs and gasses that inflict Status Ailments upon contact.
  • However, Mimics must be defeated before the item contained can be acquired.

Enemy Mechanics[1][]

Enemy Status[]

Random Level Determinations[]

  • Common Enemy levels are randomly determined in the range of Q.Lv -2 to +2.
  • Boss levels are randomly determined in the range of Q.Lv +5 to +6.
  • Named Monster levels are fixed.

Status Calculation[]

Growth Rates[]

Growth Rates are the rate at which enemies increase their stats as the enemy's level increases. While it is not necessary to understand this to play the game, this information may be helpful for pre-planning long runs.

The following table summarizes the stat Growth Rates and corresponding Base values.

Enemy Status Growth Rates and Base Values
Growth Rate Base
30% 3
40% 4
50% 5
75% 6
100% 7
Enemy Status Basic Formula[]

Enemy Status = Base + (Enemy Level * Growth Rate)

  • For example, if the enemy is Level 50 and has a Status with a Growth Rate of 50%, then the formula is 5 + (50 * 0.5) = 30.
Health Points Basic Formula[]

Health Points (HP) = Base HP * VIT

  • For example, if VIT is 50 and the Base HP is 400, then the formula is 50 * 400 = 20,000.
  • Enemy Health Points Exceptions
    • Some enemies have fixed HP values that increase or decrease in addition to the normal VIT * Base HP formula.
    • This change in fixed value is added or subtracted after multiplying by the HP corrections for Multiplayer and Quest Difficulty.
Health Points Correction Formula[]

Health Points (HP) = Base HP * VIT * Quest Level HP Correction * Multiplayer HP Correction

  • Don't forget to convert the percentages to decimals.

Enemy Health Points Corrections[]

Depending on the Quest Level and number of players in a party, the Health Points and various stats of enemies will change.

The following tables show percentage estimates for Health Points increases depending on the situation. Note: "Hard" Quests are indicated by an increased number of enemies, usually above Quest Level 60.

Health Points Corrections by Quest Level
Quest Level Common Enemies Bosses
66 and below 100% 100%
70 125% 150%
75 150% 200%
80 175% 250%
85 200% 300%
90 225% 350%
95 250% 400%
100 275% 450%
105 300% 500%
110 325% 550%
115 350% 600%
120 375% 650%
Health Points Corrections in Multiplayer
Number of Players Normal Hard
1 100% 100%
2 150% 165%
3 200% 230%
4 250% 295%

Materials Drop Chance[]

Bigg small treasure chest
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There is roughly a 30% chance that after the monster is killed it will drop an item, and this increases by 0.5% per point in LUC. If an item is dropped, there is then a 60/40 split that the item will be a Litus Piece (further split 88/10/2; copper, silver, gold) or monster part. Some monsters have multiple drops. (This section is disregarding food/herb drops currently)

For the example below, character's LUC is an assumed 6 (for +3% drop chance).

% Chance Best to Worst
Per Monster Kill
Icon Drop Litus Copper CoinLitus Copper Piece 33% 60% 88% = 17.4%
Icon Drop Black Market Item ChestMonster Part (Version 2.0.0 ONLY) 33% 40% ~ = 13.2%
Icon Drop Litus Silver CoinLitus Silver Piece 33% 60% 10% = 1.98%
Icon Drop Litus Gold CoinLitus Gold Piece 33% 60% 2% = .396%
Icon Drop Litus Platinum CoinLitus Platinum Piece WIP WIP WIP = WIP

Primary Enemy Details[]

The following tables contain lists of enemies along with their appearances, Elements, Types, and Health Points (HP). More detailed information regarding Status Ailments and Growth Rates can be found in their own pages.

Basic Enemies[]

Main article: Basic Enemies

Common Enemies (ザコ Zako, Small-fries) are the most basic enemies in the game. While some can be obstacles, they are killed primarily to increase Dragon Power, gain Experience Points, and / or pick up required progression items such as Keys throughout a Quest.

Miscellaneous Enemies are not necessarily hostile enemies but are damaged like an enemy.

Common Enemies
Enemy Image Element Type HP
Tough Chick
ToughChick
Icon Element ThunderThunder Primal 25
Skullbee
Skullbee
Icon Element PoisonPoison Primal 25
Demonpillar (Wind) TBA Icon Element WindWind Primal 25
Demonpillar (Poison)
Demonpillar
Icon Element PoisonPoison Primal 25
Flygolin (Thunder)
Flygolin
Icon Element ThunderThunder Primal 25
Flygolin (Ice) TBA Icon Element IceIce Primal 25
Bombud (Horizontal)
Bombud
Icon Element WindWind Primal 25
Bombud (Vertical) TBA Icon Element WindWind Primal 25
Bombud (Poison) TBA Icon Element PoisonPoison Primal 25
Fruit Fly
FruitFly
Icon Element WindWind Primal 25
Deva Slime (Fire)
DevaSlime
Icon Element FireFire Deva 25
Cloudfish (Ice)
Cloudfish
Icon Element IceIce Primal 25
Cloudfish (Fire) TBA Icon Element FireFire Primal 25
Cloudfish (Thunder) TBA Icon Element ThunderThunder Primal 25
Battle Crab (Ice) TBA Icon Element IceIce Primal 25
Battle Crab (Poison)
BattleCrab
Icon Element PoisonPoison Primal 25
Do‒dune
Dodune
Icon Element FireFire Primal 25
Asura Bat (Fire) TBA Icon Element FireFire Asura 25
Large Asura Bat (Fire) TBA Icon Element FireFire Asura 25
Asura Bat (Ice) TBA Icon Element IceIce Asura 25
Large Asura Bat (Ice) TBA Icon Element IceIce Asura 25
Asura Bat (Wind) TBA Icon Element WindWind Asura 25
Large Asura Bat (Wind) TBA Icon Element WindWind Asura 25
Asura Bat (Thunder) TBA Icon Element ThunderThunder Asura 25
Large Asura Bat (Thunder) TBA Icon Element ThunderThunder Asura 25
Asura Bat (Poison)
AsuraBat
Icon Element PoisonPoison Asura 25
Large Asura Bat (Poison) TBA Icon Element PoisonPoison Asura 25
Ogre (Wind)
Ogre
Icon Element WindWind Primal 25
Shockfish (Ice)
Shockfish
Icon Element IceIce Primal 25
Shockfish (Poison) TBA Icon Element PoisonPoison Primal 25
Pale Goblin
PaleGoblin
Icon Element ThunderThunder Primal 25
Bio‒bulb TBA Icon Element IceIce Primal 25
Red Goblin
RedGoblin
Icon Element FireFire Primal 25
Deva Rat (Fire) TBA Icon Element FireFire Deva 25
Deva Rat (Ice) TBA Icon Element IceIce Deva 25
Deva Rat (Thunder)
DevaRat
Icon Element ThunderThunder Deva 25
Thundertoad (Thunder)
Thundertoad
Icon Element ThunderThunder Primal 25
Gold Beetle
GoldBeetle
Icon Element WindWind Primal 25
Lampic
Lampic
Icon Element PoisonPoison Primal 25
Void Spider (Thunder)
VoidSpider
Icon Element ThunderThunder Primal 25
Watcher
Watcher
Icon Element WindWind Primal 25
Mimic
Mimic
Icon Element ThunderThunder Primal 25
Purplant
Purplant
Icon Element PoisonPoison Primal 25
Spikemone TBA Icon Element WindWind Primal 25
Skulleton
Skulleton
Icon Element PoisonPoison Primal 25
Will‒o‒Wisp
WilloWisp
Icon Element FireFire Primal 25
Ogre (Special) (Wind) TBA Icon Element WindWind Primal 50
Shockfish (The Chief) TBA Icon Element IceIce Primal 200
Ogre (Poison) TBA Icon Element PoisonPoison Primal 30
Shockfish (Yellow) (Ice) TBA Icon Element IceIce Primal 35
Void Spider (Poison) TBA Icon Element PoisonPoison Primal 25
Thundertoad (Fire) TBA Icon Element FireFire Primal 30
Walking Snake TBA Icon Element WindWind Primal 25
Goblin Ranger TBA Icon Element WindWind Primal 25
Deva Slime (Wind) TBA Icon Element WindWind Deva 25
Li'l Glutton TBA Icon Element IceIce Primal 25
Deva Slime (Poison) TBA Icon Element PoisonPoison Deva 25
Miscellaneous Enemies
Enemy Image Type HP
Lever TBA Primal Quest Level * 45
Dummy TBA Primal Infinite
Common Enemy Companions
Enemy Image Paired With Element Type HP
Baby Slime TBA Deva Slime Various Deva ?

Bosses[]

DragonMFD Wikia Dialogue Mugshot EDIT - Equus (2000% RESIZE)
Sinner, listen well.
This section contains major spoilers for
Dragon Marked For Death. Proceed with this in mind.


Main article: Bosses

Bosses are powerful Enemies fought in the middle or at the ends of Quests, usually as a main target, in Dragon Marked For Death. Bosses test your skill, teamwork, and pre-planning. Your equipment can make or break your performance against Bosses.

Bosses (Normal Level)
Enemy Image Element Type HP
Ogre Prince
Ogre Prince
Icon Element FireFire Primal 500
Mandrake
Mandrake
Icon Element WindWind Primal 200
Divine Knight
Knight
Icon Element ThunderThunder Primal 200
Hermit King (Ice) TBA Icon Element IceIce Primal 200
Hermit King (Poison)
HermitKing
Icon Element PoisonPoison Primal 200
Cthulhu
CthuluTentacle
Icon Element IceIce Primal 200
Twin Dragon
TwinDrag
Icon Element IceIce Asura 250
Equus (Wind) TBA Icon Element WindWind Deva 600
Equus (Ice)
Equus
Icon Element IceIce Deva 600
Sumahiko
Sumahiko
Icon Element PoisonPoison Asura 200
Jinryu
Jinryu
Icon Element ThunderThunder Asura 400
Asura Goblin
(Black)
AsuraGoblin
Icon Element FireFire Asura 500
Asura Goblin
(Red) Midboss
TBA Icon Element FireFire Asura 100
Asura Goblin
(Red) Final
TBA Icon Element FireFire Asura 450
Asura Goblin (Ice) TBA Icon Element IceIce Asura 400
Asura Goblin (Thunder) TBA Icon Element ThunderThunder Asura 100
Tonitrus
Tonitrus
Icon Element ThunderThunder Deva 240
Lycanthrope
Lycanthrope
Icon Element PoisonPoison Primal 400
Bandit (Rivalis)
Bandit (Rivalis)
Icon Element WindWind Asura 400
Berserk Rivalis
Rivalis (Mutated)
Asura 420
Vasith
Vasith
Icon Element ThunderThunder Primal 400
Amica
(MFD)
Amica
Icon Element WindWind Asura 60
Atruum
(MFD)
Atruum
Icon Element FireFire Asura 200
Atruum Reborn
Atruum Reborn
Icon Element PoisonPoison Asura 200
Amica
(Cavern of Torment)
Amica
Icon Element WindWind Asura 80
Atruum
(Cavern of Torment)
Atruum
Icon Element FireFire Asura 225
Atruum Reborn
(Cavern of Torment)
Atruum Reborn
Icon Element PoisonPoison Asura 250
Bandit (Rivalis)
(Cavern of Torment)
Bandit (Rivalis)
Icon Element WindWind Asura 680
Berserk Rivalis
(Cavern of Torment)
Rivalis (Mutated)
Varies Asura 425
Bosses (High Level)
Enemy Image Element Type HP
Ogre Prince
Ogre Prince
Icon Element FireFire Primal 700
Cthulhu
CthuluTentacle
Icon Element IceIce Primal 300
Twin Dragon
TwinDrag
Icon Element IceIce Asura 550
Equus (Wind) TBA Icon Element WindWind Deva 1,700
Sumahiko
Sumahiko
Icon Element PoisonPoison Asura 300
Jinryu
Jinryu
Icon Element ThunderThunder Asura 1,050
Asura Goblin
(Black)
AsuraGoblin
Icon Element FireFire Asura 1,000
Asura Goblin
(Red) Midboss
TBA Icon Element FireFire Asura 350
Asura Goblin
(Red) Final
TBA Icon Element FireFire Asura 800
Asura Goblin (Ice) TBA Icon Element IceIce Asura 800
Asura Goblin (Thunder) TBA Icon Element ThunderThunder Asura 400
Tonitrus
Tonitrus
Icon Element ThunderThunder Deva 1,000
Lycanthrope
Lycanthrope
Icon Element PoisonPoison Primal 650
Bandit (Rivalis)
Bandit (Rivalis)
Icon Element WindWind Asura 950
Berserk Rivalis
Rivalis (Mutated)
Varies Asura 460
Vasith
(Litus Royal Tombs)
(Ensys Castle)
Vasith
Icon Element ThunderThunder Primal 800
Vasith
(Soul Vessel)
Vasith
Icon Element ThunderThunder Primal 1,100
Amica
(MFD)
Amica
Icon Element WindWind Asura 250
Atruum
(MFD)
Atruum
Icon Element FireFire Asura 700
Atruum Reborn
(MFD)
Atruum Reborn
Icon Element PoisonPoison Asura 400
Boss Enemy Companions
Enemy Image Paired With Element Type HP
Atruum's Arm (Pink)
Atruum Head (Pink)
Atruum Reborn Asura 30
Atruum's Arm (Blue)
Atruum Head (Blue)
Atruum Reborn Asura 30
Atruum's Arm (Red)
Atruum Head (Red)
Atruum Reborn Asura 30
Atruum's Arm (Purple)
Atruum Head (Purple)
Atruum Reborn Asura 30
Thorn TBA Mandrake Icon Element WindWind Primal 25
??? TBA Mandrake Icon Element WindWind Primal 100

Named Monsters[]

DragonMFD Wikia Dialogue Mugshot EDIT - Equus (2000% RESIZE)
Sinner, listen well.
This section contains major spoilers for
Dragon Marked For Death. Proceed with this in mind.


Main article: Named Monsters

Named Monsters ("NMs") are special Bosses that are fought either through a blue teleport gate at the ends of certain Quests, or in endgame challenges such as the Quests Cavern of Torment and Ancient Gods.

Named Monsters
Enemy Image Element Type HP
The Trampling Lance TBA Icon Element PoisonPoison Deva 9,000
The Tempest Steed TBA Icon Element PoisonPoison Deva 8,500
The Demon's Puppet TBA Icon Element ThunderThunder Primal 2,400
The Horn Breaker TBA Icon Element ThunderThunder Primal 450
The Celestial's Goliath TBA Icon Element ThunderThunder Deva 365
The Ancient Primal Lord TBA Icon Element IceIce Primal 930
The Twin Dragon's Coffin TBA Icon Element PoisonPoison Deva 210
TBA Icon Element WindWind Asura
The Sea Lord's Executioner TBA Icon Element FireFire Primal 600
The False God of the Abyss TBA Deva 770
Named Monster Enemy Companions
Enemy Image Paired With Element Type HP
Poison Servant TBA The Ancient Primal Lord Icon Element PoisonPoison Primal 100
Bomb Servant TBA The Sea Lord's Executioner Icon Element FireFire Primal 150
The Immortal Sea Lord TBA The Sea Lord's Executioner Icon Element PoisonPoison Primal ?
Healing Arm (Blue) TBA The False God of the Abyss Icon Element IceIce Deva 50
Healing Arm (Red) TBA The False God of the Abyss Icon Element FireFire Deva 50
Healing Arm (Purple) TBA The False God of the Abyss Icon Element PoisonPoison Deva 50
Healing Arm (Yellow) TBA The False God of the Abyss Icon Element ThunderThunder Deva 50

Legacy Content[]

Legacy & Unused Materials Drop List[]

The following drop list was created by an old editor in 2019 and was used for cross-referencing data for the current list as shown in the Legacy & Unused Materials page. As such, this old list is archived here and has been rearranged into a table for presentation's sake.

The information in the following list was incomplete at the time. The completed list can be found on the aforementioned page.

Legacy & Unused Materials Drop List (Outdated from 2019)
Material Enemy
Litus Copper Piece All Enemies
Litus Silver Piece All Enemies
Litus Gold Piece All Enemies
Tough Beak Tough Chick
Honey Skullbee
Fiendish Carapace Demonpillar
Sticky Thread Demonpillar
Golden Scales Flygolin (Icon Element ThunderThunder)
Blue Scales Flygolin (Icon Element IceIce)
Bombud Fruit Bombud (Icon Element WindWind)
Bombud Poison Bombud (Icon Element PoisonPoison)
Fly Juice Fruit Fly
Slime Juice Deva Slime
Ice Cloudfish (Icon Element IceIce)
Oil Cloudfish (Icon Element FireFire)
Paralyzing Venom Cloudfish (Icon Element ThunderThunder)
Crab Shell Battle Crab
Crab Claw Battle Crab
Do‒dune Skin Do‒dune
Smoldering Tail Asura Bat (Icon Element FireFire, Small)
Smoldering Wing Asura Bat (Icon Element FireFire, Large)
Frozen Tail Asura Bat (Icon Element IceIce, Small)
Frozen Wing Asura Bat (Icon Element IceIce, Large)
Twitching Tail Asura Bat (Icon Element WindWind, Small)
Twitching Wing Asura Bat (Icon Element WindWind, Large)
Paralyzed Tail Asura Bat (Icon Element ThunderThunder, Small)
Paralyzed Wing Asura Bat (Icon Element ThunderThunder, Large)
Toxic Tail Asura Bat (Icon Element PoisonPoison, Small)
Toxic Wing Asura Bat (Icon Element PoisonPoison, Large)
Ogre Nails Ogre
Shockfish Scales Shockfish
Goblin Bow Pale Goblin
Goblin Torch Red Goblin
Fire Rat Ear Deva Rat (Icon Element FireFire)
Water Rat Foot Deva Rat (Icon Element IceIce)
Electric Rat Tail Deva Rat (Icon Element ThunderThunder)
Toad Oil Thundertoad
Beetle Wing Gold Beetle
Rusted Chain Lampic
Spider Cocoon Void Spider
Watcher Whiskers Watcher
Watcher Guts Watcher

References[]

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